About 25 results
https://500poundsofnothing.leaflet.pub/3mi7vl5q4hk2o · 29 Mar 2026
Originally published July 21st 2023 I recomend for the undead monsters you add an aditional random trait to add to the DCC flavor. I have added my own but chose to not include them here. Bestiary Badger Initiative: +2 Attacks: Bite +6 Melee (1d4+1) HD: 2d...
https://500poundsofnothing.leaflet.pub/3mi7v3llnqc2m · 29 Mar 2026
Originally published March 26th 2023 I love magic masquerade style fantasy. As such I made this in case I ever want to run such a game in DCC. However this is totally inapplicable for games where the sent to another dimension or the like, this will result ...
https://500poundsofnothing.leaflet.pub/3mi7uvouevk2s · 29 Mar 2026
Originally published February 8th 2023 Rules to differentiate and expand the core weapons found in DCC along with new weapons including matchlock firearms. PDF for home printing
https://500poundsofnothing.leaflet.pub/3mi7uj6gjwk2o · 29 Mar 2026
Originally published January 28th 2023 The dragon generation system for DCC is one of the coolest features of the game if you ask me. However the breath weapons are cool but they are all fairly vanilla. If you wish for a more "gonzo" set of breath weapons ...
https://500poundsofnothing.leaflet.pub/3mi7ub6y2wc2o · 29 Mar 2026
Originally published November 3rd 2022 I have created a new Class for the DCC RPG that is focused on bringing a higher weirdness version of teiflings and assimar from planescape and the like into DCC. This is entirely unplaytested and unedited. Have fun. L...