About 157 results
https://mikebifulco.com/newsletter/mirror-effect-cognition-behavioral-science · 2 Dec 2025
The best product ideas hide in plain sight, in your habits and everyone else's. Watch what people actually do, not what they say they want. Build for that.
https://mikebifulco.com/newsletter/nudge-theory-for-guiding-user-behavior · 25 Nov 2025
Every message is a moment of influence. Make the nudge helpful and you'll create power users and build loyalty.
https://build.ms/2025/10/30/ai-workshops-launch/ · 30 Oct 2025
Six months teaching people to build with AI taught me one thing: most people are just a few questions away from learning so much.
https://mikebifulco.com/newsletter/ai-and-human-centered-design · 2 Oct 2025
Software has always required people to think like a computer. AI flips it on its head: people expect computers to work the way they think.
https://blog.damato.design/posts/design-attractors · 26 Sep 2025
Chaos theory meets design systems.
https://mikebifulco.com/newsletter/dieter-rams-10-principles-of-design · 23 Sep 2025
Good design is good design, no matter what you're building.
https://kylestratis.com/posts/stop-generating-mcp-servers-from-rest-apis/index · 7 Sep 2025
This might be the most common MCP antipattern I see, and it's not helped by a bevy of startups and products offering to automate this process for you. Of course, it's tempting: APIs are APIs after all, right? Wrong.
https://mikebifulco.com/newsletter/beyond-click-counts-good-signals-for-design-success · 3 Sep 2025
Click counts are noise. Real design success is measured in signals that show whether people actually achieved what they came to do.
https://mikebifulco.com/newsletter/stop-counting-clicks · 26 Aug 2025
Too many clicks isn't the problem. It's a signal that your design isn't successful.
https://charlesharri.es/stream/programming-thoughtleadership · 18 Aug 2025
I'm still thinking about this thing that everyone pretty much decided to stop thinking about in 2019.