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https://500poundsofnothing.leaflet.pub/3mia5p5myk22s · 29 Mar 2026
I've slowly been procedurally generating out a map of a science fantasy campaign setting and doing a solo hex crawl over on my dice camp. I realized I'd have more fun with a premade map so I went and made a map. This is just the most barebones map and I th...
https://500poundsofnothing.leaflet.pub/3mia4wtxgnk2q · 29 Mar 2026
Originally published June 6th 2025 I'm slowly working on creating my own legend of zelda themed hex crawl, and I do mean slowly this map was first created september 2022. The basic gist is that it takes place during the Hyrulean Civil War in a "Shot and So...
https://500poundsofnothing.leaflet.pub/3mia2tmkcpc2m · 29 Mar 2026
Originally published August 20th 2024 My friends and I recently got done with a project we called the Eastlake Survey. I created a very bare bones hexcrawl and a small empty bestiary to accompany it. We were to fill out the bestiary and then using then fil...
https://500poundsofnothing.leaflet.pub/3mi7ykheuck2m · 29 Mar 2026
Originally published February 7th 2024 I have recently started work on a bronze age lost world style setting called the Bay of Birini. It's a hex crawl over a 50 x 50 mile area. It uses a bunch of shit from other people because it's a home game thing so I ...
https://500poundsofnothing.leaflet.pub/3mi7ufmatxk2m · 29 Mar 2026
... if strict attention is not paid to the weather and seasons originally published November 28th 2022 Hex crawls are games where time is currency. You spend a single day moving a distance, consuming resources as needed. The next day you do the same, and t...
https://500poundsofnothing.leaflet.pub/3mi5ege55vc2o · 28 Mar 2026
Originally published September 21st 2020 A mildly edited version of the map found on this wonderful site that takes into account other maps put out for the setting. The hexes are at 6 miles per hex, and I recommend cropping to certain areas when using it ...