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https://afloat.boats/posts/rust-for-javascript-engineers-all-a-board · 23 Aug 2025
Calling JS from Rust, building the Connect-4 board as a Vec, and rendering it as HTML across the WASM boundary.
https://afloat.boats/posts/rust-for-javascript-engineers-pt-1 · 19 Aug 2025
Project structure, wasm-bindgen, enums, and traits — first steps toward building Connect-4 with Rust and WASM.
https://afloat.boats/posts/crossing-the-wasm · 28 Apr 2025
Architecture of Flashlight, a browser roguelike with vanilla JS, Rust/WASM, recursive shadowcasting, and BFS pathfinding.
https://afloat.boats/posts/cirque-du-spritesheet · 29 Apr 2024
Creating motion streaks in a Bevy game using a ring buffer.
https://afloat.boats/posts/dead-simple-spritesheet-animation · 5 Dec 2022
A spritesheet animation state machine in Rust with page-based looping and variant transitions for 2D games.