Standard Search
About 9 results
https://khiewdiary.leaflet.pub/3mmdn4dg56224 · 21 May 2026
Early roadmaps for my working projects and establishing flows
https://www.coryd.dev/watching/movies/ralph-breaks-the-internet-2018 · 25 Apr 2026
Ralph should break the internet, but not how he does here. This is a fun movie, it's cute but it takes all the wrong things away from the internet. That it takes all the wrong things away from it speaks to what one would expect to happen when someone as na...
https://greengale.app/3fz.org/3me5uezvvke2d · 6 Feb 2026
SVG animations
https://greengale.app/3fz.org/3mdwcdlrblw2p · 3 Feb 2026
SVGs can now use internal fragment references (previously was sanitized out) and have block-scoped namespaces applied automatically (so these don't overwrite each others' styling). Stay tuned for more shapes 💠
https://tunjid.com/articles/shared-element-transitions-for-large-screened-devices-6936d332566f1145a11726a8 · 8 Dec 2025
Scaling up shared element transitions to the big screen
https://tunjid.com/articles/3-unique-predictive-back-animations-you-can-create-with-the-navigation-events-library-68af812b7c4b054f8bb3e0a3 · 27 Aug 2025
Swipe to pop, drag to pop, and sticky shared element animations
https://tunjid.com/articles/ui-layer-architecture-for-persistent-ui-elements-68248e8ecc8e85f53ce1aa46 · 14 May 2025
Should persistent UI elements be defined at the root level or per-screen?
https://tunjid.com/articles/3-neat-animations-you-can-create-with-modifieranimatebounds-67e474130e9ba862fe18b5e5 · 26 Mar 2025
See how composition permanence can help you create better animations with Jetpack Compose
https://afloat.boats/posts/dead-simple-spritesheet-animation · 5 Dec 2022
A spritesheet animation state machine in Rust with page-based looping and variant transitions for 2D games.